Double Leg from BJJ Takedowns
Learn moreDouble Leg from BJJ Takedowns is a transition between related positions built around a handful of repeatable controls. Both partners are standing at engagement range with grips contested. Another common starting shape: the attacker is in a standing engagement with grips established on one of the opponent's arms, stance squared up. It is worth attempting once partner committed to a lead-side lapel grip in opposite stance. The ideas that hold it together are level change, penetration, and drive angle.
The double leg chain is a sequence of small controls, not one athletic burst. Lower the level by bending the knees, not the waist. Penetrate with the lead leg deep between the opponent's feet. Lock around both legs and drive the head into the chest to off-balance. Use an arm drag or wrist control to break the opponent's posture forward. Hook the inside of the opponent's near leg with the same-side leg. Drop a knee and shin to the mat at an angle that drives chest pressure into the trapped thigh. Knee-slide forward to bring hips under the head. Raise the head and look across to the partner's far shoulder. The attacker has driven through both legs and stabilized in top position.
Later in the double leg, chest pressure into the thigh, arm drag plus leg trap, and posture before finish tend to decide whether the position stays on track. Watch for these mistakes: Diving in with the head down. Failing to follow through after the initial shot. Failing to combine arms and leg, allowing the opponent to step out. Hooking too high or low on the leg, losing the lever. The high-percentage version of double leg from bjj takedowns is the one you can still chain when the next position is contested.
Key concepts
- Level change
- Penetration
- Drive angle
- Chest pressure into the thigh
- Arm drag plus leg trap
- Posture before finish
- Far-shoulder gaze
- Double legs limit the post-takedown scramble
Common mistakes
- Diving in with the head down
- Failing to follow through after the initial shot
- Failing to combine arms and leg, allowing the opponent to step out
- Hooking too high or low on the leg, losing the lever
- Shooting from too far away or without level change
- Releasing one leg early in the finish, allowing a sprawl