Top Game Control
Control from top positions. Transitioning btwn dominant spots & finishing w/ high-percentage submissions.
Flow outline
Top Game
- Most of the time 1. set dominant control from top positions 2. keep pressure and weight distribution 3. Transition between positions based on opponent reactions 4. Create submission opportunities through positional advancement
Open Guard
- From here, 1. Control opponent's legs and hips from standing 2. Use grips to manage distance and posture 3. Transition to passing positions when opportunities arise 4. keep balance and base against opponent's attacks
Half Guard
- Once set, 1. control opponent's upper body and one leg 2. use underhooks and crossface for pressure 3. transition to mount or back control 4. prevent opponent's guard recovery don’t force it
Closed Guard
- Usually 1. Control opponent's posture from bottom position 2. Break opponent's posture using grips and hip movement 3. Create opportunities for sweeps and submissions 4. Transition to open guard when opponent stands
Turtle
- 1. Defend from bottom turtle position 2. Use hand fighting to prevent attacks 3. Create opportunities to escape or recover guard 4. Transition to submissions when opponent makes mistakes
Mount
- If it shows up, 1. set high mount position with chest pressure 2. Control opponent's arms and head 3. Transition between high mount and S-mount 4. Attack with chokes and joint locks
Back Mount
- Key detail: 1. secure hooks and seatbelt control 2. control opponent's upper body and prevent escapes 3. transition between rear mount and crucifix 4. finish with rear naked choke or arm attacks
North South
- 1. Control opponent's head and shoulders 2. keep chest pressure and weight distribution 3. Transition to kimura trap or side control 4. Attack with chokes and shoulder locks Timing beats strength
Side Control
- 1. set crossface and underhook control 2. keep shoulder pressure and hip positioning 3. Transition to mount or knee on belly 4. Attack with kimura, americana, and chokes
Knee On Belly
- Usually 1. set knee pressure on opponent's solar plexus 2. Control opponent's far arm and collar 3. Transition to mount or arm bar 4. Attack with baseball bat choke and arm submissions
Branch conditions
- Opponent Establishes Open Guard
- Knee Cut Pass
- toreando pass
- opponent establishes half guard
- High Tripod Transition
- if they Establishes Closed Guard
- Opponent Stands Up
- if they Turtles
- darce choke setup
- Crucifix Setup
- Power Half Back Take
- Establish Mount Position
- Establish Back Mount
- Rear Naked Choke Finish
- arm bar from back
- Cross Collar Choke Setup