the relentless onslaught game
attack from every position with constant pressure. never give your opponent a moment to breathe, chain takedowns into guard passes, smash through defenses, and finish with dominant control. it's about overwhelming force from standing to the mat
Flow outline
Phase 1
- Key detail: if it shows up, the opening assault—set dominance immediately. don't wait, don't hesitate. attack from standing or knees, force the action, and never let up
Standing
- From here, Initiate the fight on your terms. Explode forward with throws, trips, or takedowns. Control the clinch, drag arms, or pull guard aggressively to bring the battle to the ground where you dominate. Switch if it stalls
Starting From Knees
- Attack from the ground up. Don't wait for your opponent—drag arms, push and pull to break their posture, or circle to create openings. Pressure them immediately into guard passes. Timing beats strength
Opponent Sitting Guard
- From here, They're vulnerable—exploit it. Don't let them settle. Attack with throws or force them to engage. Keep moving, keep pressuring, never give them a chance to set up
Kata Guruma
- Fireman's carry—explosive entry, dump them on their head. Control the arm, drive through, and finish with authority. No hesitation, just relentless forward pressure. Switch if it stalls
Uki Goshi
- Floating hip throw—use their momentum against them. Snap them over your hip, control the fall, and transition immediately to the ground. Keep attacking, never stop
Hane Goshi Or Harai Goshi
- if it shows up, spring or sweeping hip throw—disrupt their balance, launch them with hip power. follow through to the mat, keep top pressure, and advance position aggressively
Ouchi Gari
- Key detail: major inner reaping—trip them from the inside. drive forward, reap the leg, and smash them down. transition fast to ground control, no letting up
Osoto Gari Or Osoto Guruma
- Once set, most of the time major outer reaping or large outer wheel—throw them backwards with force. control the upper body, reap the leg, and finish hard. immediately pressure on the ground
Uchimata
- If they frame, most of the time inner thigh throw—lift and dump. penetrate deep, elevate, and slam them down. follow to the mat, set top control, and attack submissions
Deashi Harai
- Most of the time Forward foot sweep—timing is key. Sweep the advancing foot, off-balance, and take them down. Transition smoothly to ground attacks, keep the pressure high
Uchi Makikomi
- Key detail: if it shows up, inner wraparound throw—wrap and roll. control the arm, spin them over, and finish with top pressure. attack immediately from the dominant position
Single Leg
- Key detail: usually explosive takedown—shoot in, secure the leg, drive through. finish with control, pass guard aggressively, and advance to mount or side control
Pull Guard
- Aggressive guard pull—don't wait, initiate the ground fight. Control the grips, set full, open, or De La Riva guard, and attack sweeps or submissions immediately
Arm Drag Or Arm Shuck
- Disrupt their posture—drag the arm or shuck it aside. Create openings for takedowns or back attacks. Move fast, never let them recover. Switch if it stalls
Back Drop Takedown Or Thai Clinch Takedown
- Finish the arm drag—drop them on their back or use the Thai clinch to drive the knee. Smash them down, set top control, and pressure pass immediately
Full Guard
- Quick note: Control from the bottom—attack with sweeps, submissions, and breaks. Don't just hold, dominate. Use constant movement to off-balance and advance
Open Guard
- From here, Dynamic guard—use feet and grips to control distance. Attack with sweeps, submissions, and transitions. Never stay static, always pressure and move. Angle matters
De La Riva Guard
- Hook and control—entangle the leg, off-balance, and attack sweeps or back takes. Keep them guessing, never let them settle into a pass
Guard Pass
- From here, most of the time smash through their guard—apply pressure, break grips, and advance to dominant positions. don't stop until you're in mount or side control, attacking submissions
Pressure Pass 1
- Once set, overwhelm with pressure—drive through their guard, control the hips, and pass to side control or mount. keep heavy, never let them recover guard
Pressure Pass 2
- If they frame, advanced pressure pass—stack, smash, and pass to mount. use relentless force to break their defense and set dominant top control
Mount
- From here, Dominant top position—control their hips, attack submissions, and finish the fight. Apply heavy pressure, transition to high mount, and never let them escape
Side Control
- Usually Crushing top control—pin them down, attack submissions, and advance to mount or north-south. Keep pressure constant, transition smoothly, and finish. Angle matters
Mount
- From here, quick note: mount from the side—control, attack, and finish. use pressure to secure the position, transition to submissions, and never stop moving
Branch conditions
- Opponent Sits Guard
- Execute Kata Guruma
- execute uki goshi
- Execute Hane Goshi Or Harai Goshi
- Execute Ouchi Gari
- Execute Osoto Gari Or Osoto Guruma
- go for Uchimata
- Execute Deashi Harai
- Execute Uchi Makikomi
- Shoot Single Leg
- Pull Guard
- Arm Drag Or Arm Shuck
- Finish With Takedown
- Establish Full Guard
- establish open guard
- establish de la riva guard