Craig Jones Power Ride
Craig Jones' power ride broken into its core components. Lower body positional controls, upper body manipulation tools, & turtle exploitation techs.
Flow outline
Craig Jones Power Ride
- the foundational control built around heavy hip pressure and upper body manipulation to keep dominant positions while systematically advancing submissions
Split
- Quick note: Leg positioning that isolates one of the opponent's legs between yours, creating hip control and limiting their mobility while setting up leg attacks
Ride
- Often Standard top control position with weight distribution focused on hip pressure and upper body connection to keep dominance
Turk
- Often Leg entanglement that controls the opponent's hip rotation while maintaining upper body pressure, often used to transition to back takes or submissions
Shelf
- Leg positioning that elevates the opponent's leg to disrupt their base and create openings for upper body attacks or positional advancement
Rear Mount
- Back control position achieved from Power Ride transitions, emphasizing upper body control before submission attempts
Cross Face
- Primary head control tool using the shoulder to pressure the opponent's face, creating discomfort and limiting their defensive options
Claw
- Most of the time Hand positioning that digs into the opponent's armpit or shoulder to control their upper body and create submission opportunities. Switch if it stalls
Open Elbow
- From here, technique for exposing the opponent's elbow by manipulating their arm position, creating vulnerabilities for arm attacks
Dagestani Handcuff
- Key detail: wrist control that isolates the opponent's arms behind their back, typically used to set up rear naked chokes
Half Nelson
- From here, most of the time head and arm control that turns the opponent's face away, creating opportunities for back exposure or submission transitions
Arm In Cross Face
- Quick note: Advanced cross face variation where the opponent's arm is trapped against their own face, amplifying pressure and control
Rear Naked Control
- Positional control that establishes the grip structure for rear naked choke without fully committing to the submission
Ko Soto Hook
- Once set, outside hooking of the opponent's leg from turtle to disrupt their base and create turning opportunities. angle matters
Cradle
- Usually Upper body control that wraps the opponent's head and arm, used to expose the back or transition to submissions
Diagonal Ride
- From here, most of the time turtle control position with weight distributed diagonally across the opponent's back to limit their movement options
Crab Hook
- from here, leg hook that controls the opponent's hip from turtle, preventing them from turning into guard or standing up. don’t force it
Spiral Ride
- Dynamic turtle control that uses circular pressure to break the opponent's posture and create submission openings
Underclaw
- Key detail: if it shows up, underhook variation with claw grip that controls the opponent's shoulder from turtle, setting up back takes or submissions
Arm Triangle
- submission that traps the opponent's head and arm using shoulder pressure, typically finished from mount or side control. angle matters
Rear Ezekiel
- Quick note: Choke applied from back control using the sleeve grip across the opponent's throat, often as a surprise attack. Timing beats strength
Rear Mount RNC
- Key detail: rear naked choke finished from established back control, emphasizing proper hand positioning and hip pressure
D'Arce
- arm triangle variation applied from front headlock positions, using the opponent's own shoulder to create the choke. timing beats strength
Branch conditions
- establish split control
- Establish Ride Control
- Establish Turk Control
- set Shelf Control
- transition to rear mount
- apply cross face
- apply claw grip
- Open Opponent's Elbow
- Apply Dagestani Handcuff
- Apply Half Nelson
- apply arm in cross face
- set Rear Naked Control
- Apply Ko Soto Hook
- Apply Cradle
- Establish Diagonal Ride
- Apply Crab Hook