Craig Jones Power Ride

Craig Jones' power ride broken into its core components. Lower body positional controls, upper body manipulation tools, & turtle exploitation techs.

Flow outline

  1. Craig Jones Power Ride

    • the foundational control built around heavy hip pressure and upper body manipulation to keep dominant positions while systematically advancing submissions
  2. Split

    • Quick note: Leg positioning that isolates one of the opponent's legs between yours, creating hip control and limiting their mobility while setting up leg attacks
  3. Ride

    • Often Standard top control position with weight distribution focused on hip pressure and upper body connection to keep dominance
  4. Turk

    • Often Leg entanglement that controls the opponent's hip rotation while maintaining upper body pressure, often used to transition to back takes or submissions
  5. Shelf

    • Leg positioning that elevates the opponent's leg to disrupt their base and create openings for upper body attacks or positional advancement
  6. Rear Mount

    • Back control position achieved from Power Ride transitions, emphasizing upper body control before submission attempts
  7. Cross Face

    • Primary head control tool using the shoulder to pressure the opponent's face, creating discomfort and limiting their defensive options
  8. Claw

    • Most of the time Hand positioning that digs into the opponent's armpit or shoulder to control their upper body and create submission opportunities. Switch if it stalls
  9. Open Elbow

    • From here, technique for exposing the opponent's elbow by manipulating their arm position, creating vulnerabilities for arm attacks
  10. Dagestani Handcuff

    • Key detail: wrist control that isolates the opponent's arms behind their back, typically used to set up rear naked chokes
  11. Half Nelson

    • From here, most of the time head and arm control that turns the opponent's face away, creating opportunities for back exposure or submission transitions
  12. Arm In Cross Face

    • Quick note: Advanced cross face variation where the opponent's arm is trapped against their own face, amplifying pressure and control
  13. Rear Naked Control

    • Positional control that establishes the grip structure for rear naked choke without fully committing to the submission
  14. Ko Soto Hook

    • Once set, outside hooking of the opponent's leg from turtle to disrupt their base and create turning opportunities. angle matters
  15. Cradle

    • Usually Upper body control that wraps the opponent's head and arm, used to expose the back or transition to submissions
  16. Diagonal Ride

    • From here, most of the time turtle control position with weight distributed diagonally across the opponent's back to limit their movement options
  17. Crab Hook

    • from here, leg hook that controls the opponent's hip from turtle, preventing them from turning into guard or standing up. don’t force it
  18. Spiral Ride

    • Dynamic turtle control that uses circular pressure to break the opponent's posture and create submission openings
  19. Underclaw

    • Key detail: if it shows up, underhook variation with claw grip that controls the opponent's shoulder from turtle, setting up back takes or submissions
  20. Arm Triangle

    • submission that traps the opponent's head and arm using shoulder pressure, typically finished from mount or side control. angle matters
  21. Rear Ezekiel

    • Quick note: Choke applied from back control using the sleeve grip across the opponent's throat, often as a surprise attack. Timing beats strength
  22. Rear Mount RNC

    • Key detail: rear naked choke finished from established back control, emphasizing proper hand positioning and hip pressure
  23. D'Arce

    • arm triangle variation applied from front headlock positions, using the opponent's own shoulder to create the choke. timing beats strength

Branch conditions