Inverted Guard Game
De la riva into inverted guards, back takes, and leg entanglements. Flowing between positions and capitalizing on reactions.
Flow outline
De La Riva
- if it shows up, the foundational open guard. control the distance with the dlr hook, ready to invert or attack the legs. don’t force it
Tripod Sweep
- A fundamental off-balancing sweep from DLR. Use it to come up on top or force reactions that open the leg game. Angle matters
Single Leg X
- Once set, often a powerful transitional guard. great for sweeps and immediate entries to x guard or leg attacks when the opponent steps back
Come Up On Top
- Most of the time The top position finish after a successful sweep. set pressure passing or look to transition to the back
Retention From De La Riva
- If it shows up, The core defensive concepts when your DLR is threatened. Frame, create angles, and reguard to Headquarters, Leg Drag, or Fleeing positions
Headquarters
- most of the time a strong, controlling half-guard position. use it to slow the passer's advance and set up your own sweeps or back takes
Leg Drag
- An offensive guard retention position. Control the passer's leg to off-balance and set up sweeps or back exposures. Angle matters
Fleeing
- If it shows up, The mobile, disengaged retention style. Create space, re-set grips, and look to re-enter DLR or other open guards
Waiter Guard
- Once set, most of the time a high-control leg entanglement from combat base. isolate the leg for sweeps or transition to deep leg lock systems
X Guard
- Once set, most of the time a dominant sweeping position. use it to elevate and dump the opponent, or transition to leg locks if they post
Berimbolo
- The signature inversion to the back. Spin under when the opponent falls, securing the crab ride to take the back. Timing beats strength
Crab Ride
- If it shows up, The controlling position from the berimbolo. Secure the back exposure and work to finish the back take
K Guard
- Once set, often an inverted guard for leg attacks. use the shallow hook to enter the leg entanglement game, leading to backside 50/50
Backside 50/50
- if it shows up, a dominant leg entanglement position. attack with heel hooks, toe holds, or use it to sweep and come up on top
Branch conditions
- initiate tripod sweep
- Opponent Passes
- establish underhook
- Sweep Successful
- Sweep Failed, if they Steps Back
- Sweep Failed, Opponent Combat Bases
- retain to headquarters
- Retain to Leg Drag
- Retain to Fleeing
- Enter Shallow K Guard
- Invert for Berimbolo
- secure crab ride
- opponent clears hook and steps forward
- opponent stays put
- Hook Leg as They Step