Modern Positional Game
Mount, side control, back control, inverted guards, & leg entanglements connected into one flowing game. Constant pressure & submission threats from every position.
Flow outline
Bottom Mount
- You're stuck under mount—time to invert and create space. Focus on framing, hip movement, and looking for leg entanglements to escape or sweep. Angle matters
Top Closed Guard
- If it shows up, You've passed guard and established top control. Now pressure down, control hips, and look to advance to mount or attack with leg locks. Angle matters
Dog Fight
- Quick note: Classic half guard battle. Secure underhook, control far leg, and look to come up on a single or hit a berimbolo to take back
Side Control
- usually solid top control position. apply heavy shoulder pressure, control far side, and attack with kimuras, armbars, or transition to mount
Top Mount
- ultimate dominant position. control hips, isolate arms, and attack with arm triangles, armbars, or transition to back control. switch if it stalls
Bottom Closed Guard
- Usually Your home base. Break posture, control sleeves, and attack with triangles, omoplatas, or sweep to come on top
Side Back Control
- Usually You've taken back from side. Secure seatbelt, control far hip, and work for choke or transition to full back control. Timing over strength
Rear Back Control
- If they frame, full back control with both hooks in. attack neck immediately with rnc variations or transition to armbars and leg locks
Top Back Control
- you've secured back and established control. maintain hooks, control wrists, and finish with chokes or transition to mount
Americana
- Classic shoulder lock from side control. Isolate arm, control wrist, and apply pressure to finish or transition to armbar
Armbar
- Fundamental joint lock. Control arm, secure position, and extend for tap or transition to triangle. Don’t force it
Americana
- Once set, often mount americana—control arm, isolate from body, and finish with shoulder pressure. timing over strength
Ezekiel
- Usually Sneaky choke from mount. Use sleeve grip to apply pressure to neck while maintaining control
Guillotine
- Front headlock choke. Secure neck, control body, and finish with a squeeze or transition to mount. Angle matters
Kimura
- Most of the time Versatile shoulder lock from guard or top. Control wrist, isolate arm, and finish with rotational pressure. Angle matters
Rear Naked Choke
- When it happens, ultimate submission from back control. Secure choke, control body, and finish with proper hand placement
One Arm Choke
- Variation from back control when one arm is trapped. Use shoulder pressure and head control to finish choke. Pay attention to posture
Arm Trap
- control position from back control. trap arm to isolate and attack with chokes or transition to armbar. angle matters
Branch conditions
- trap and roll
- Flat Leg Escape
- Knee Tap
- Outside Pressure To Hip Sweep
- Knee Drag
- Cross Body Drag
- Inside Pressure To Hip Sweep
- Posture Break To Sit Up Arm Trap To Outside Pressure
- Posture Break To Sit Up Arm Trap To Elbow Lift
- side fall to inside pressure to trap and roll
- Shrimp Out