Headquarters Pass Troubleshooter

If-then guard passing from headquarters. Specific responses to common reactions to keep control & advance position.

Flow outline

  1. Headquarters Sm

    • Often is your starting control position when passing the guard. From here, you troubleshoot your opponent's reactions to advance
  2. Opponent In Supine Guard

    • if your opponent is lying flat on their back, control both ankles and step through their legs to set headquarters. don’t force it
  3. Opponent In Seated Guard

    • Usually If your opponent is sitting up, step inside their legs and drive them back to flatten them out and enter Headquarters
  4. Opponent Has A Knee Shield

    • Key detail: if your opponent uses a knee shield, turn to your other hip to bypass it and enter headquarters
  5. Opponent In Dlr

    • Key detail: often if your opponent has de la riva guard, control their legs and straighten your right leg to break the hook and enter headquarters
  6. Headquarters

    • Key detail: often you have established headquarters. from here, troubleshoot your opponent's frames and movements to execute the correct pass
  7. Smash Pass

    • quick note: if your opponent is pushing away with their knee or frames, use the smash pass to flatten them and pass to side control
  8. Cross Knee Through Pass

    • If they frame, if your opponent is framing both shoulders, use the cross knee through pass to bypass the frames and pass to side control
  9. Diving Cross Knee Through

    • Key detail: if your opponent's knee is in the center, use the diving cross knee through to pass to side control
  10. Near Knee Through Pass

    • From here, if your opponent's knee is on the outside, use the near knee through pass to pass to side control

Branch conditions