Jonathan Satava's Butterfly Guard Concepts
Jonathan Satava (@jtsatava), Marcelo Garcia black belt and No-Gi Pans champion, on butterfly guard: getting under their hips to elevate, reading their posture to pick sweeps or the guillotine, wrestling up, and adjusting when they stand. From the video: https://youtu.be/P0Fz-64lAs4
Flow outline
Butterfly Guard Elevation
- From butterfly guard, the first idea is to elevate the partner, which requires controlling his weight.
- From Jonathan Satava (@jtsatava), Marcelo Garcia black belt and No-Gi Pans champion, in the video "Understanding The Butterfly Guard" with Bernardo Faria.
- Anchor: underhooks are the best control for elevating
- Weight: scoot hips as close to the partner's hips as possible
- Grip: wrist control can lift them but is harder; the underhooks are the easiest control to start elevating
- Checkpoint: the further underneath the partner's base, the better
Read Opponent's Posture
- What you choose depends on how the partner is reacting - closed up or open.
- The idea If they're hard to sweep, they're giving you a submission. If they're hard to tap, they're giving you a sweep.
- Reaction: if he is closed up, his limbs are tight and easier to sweep
- Reaction: if he is open and defending, his hands come off the ground
- Reaction: if his hips are far back, it is hard to elevate him
Sweep When Closed
- When the partner is closed up and tight, take out his posts and go underneath for sweeps.
- Entry: take out his posts to start going underneath
- Reaction: if he comes forward, it is easier to take out the post and sweep
Attack When Open
- When the partner is open and defending the sweep, his hands leave the ground and open up attacks.
- Reaction: his hands come off the ground to defend the sweep
- Timing: he is more worried about his base, so attacks become available
Snap Down Or Guillotine
- When the partner is further back with hips away, use his head to snap him down or go for the guillotine.
- Entry: use the head to snap them down
- Finish: as he comes back, go for the guillotine
Wrestle Up When Postured
- When the partner postures up and you cannot get his hips, switch to a takedown game.
- Entry: use a two-on-one control on his arm
- Reaction: they frame on your shoulder with the other hand and push to posture up
- Checkpoint: no guillotine here because you do not control his hips
- Finish: wrestle up from the seated guard and take them down
Adjust Base When Standing
- When the partner stands, change base to a traditional posture with one hip and a knee-elbow frame.
- Checkpoint: the partner is faster than you when he stands
- Frame: connect the knee to the elbow to block his advance
- Anchor: hand on the ground lets you retreat and go forward with hip movement
Clear Head From Side
- When the partner circles to the side, use your position to clear his head out of the way.
- Reaction: he circles to the side trying to get on your side
- Checkpoint: his head needs to go on this side of your body
- Frame: hand on the ground prevents his head from going to the outside
Arm Drag When Feet Controlled
- When the partner controls your feet, go to the arm drag, even putting your feet on his hips.
- Entry: put your feet on his hips to threaten his back
- Reaction: if he postures up out of the position, you can reconnect
- Checkpoint: get your hip underneath his hip to go back to your game
Branch conditions
- depends on how your partner is reacting
- if he is closed up and tight
- if he is open and defending the sweep
- if his hips are far back away from you
- if they posture up and give no sweep
- when your partner stands up
- if he circles to the side
- then bring him back to your butterfly game
- when your partner controls your feet