John Marsh: Wrestling for Jiu-Jitsu (System Map)
The map of John Marsh's takedown system for jiu-jitsu: his core ideas, the tie-ups, and the six linked flows: hand fighting and ties, the double leg, the sweep single and its finishes from the feet, the duck under, and the other leg attacks. John is an All-American wrestler and the wrestling coach at Essential Jiu-Jitsu.
Flow outline
His core ideas
- Your head is a weapon: keep it up, never look down, and push him with it.
- Move him before you shoot: circle away from the leg you want, and level change as he pushes back into you.
- Reach beyond him, never to where he is, and drive through.
- Open him sideways, never into you. Keep hold of his arm until you have the leg.
- Never stand still on a leg, and finish perpendicular with your head and body on opposite sides.
- His grip on your lead-leg side is a sweep single; the other side is a double.
- Shrug the moment he touches you, and let him think he's winning: his grip and pressure set up your shot.
- John: βIn takedowns, your head is a weapon.β
Hand fighting and ties
- Which takedown each tie opens.
Double leg
Sweep single
Duck under
Ankle pick, high crotch, low single
Sweep single finishes from the feet
On top: pass or take the back
- His takedowns are built for jiu-jitsu: you land in side control, half guard, or on his back, ready to pass or take the back right away. The ankle pick is the exception: you land in his guard and have to pass.
Branch conditions
- double isn't there
- he stays up